#include <history.hpp>
◆ State()
| PRIVATE rack::history::State::State |
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◆ ~State()
| PRIVATE rack::history::State::~State |
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◆ clear()
| PRIVATE void rack::history::State::clear |
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◆ push()
| void rack::history::State::push |
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Action * | action | ) |
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◆ undo()
| void rack::history::State::undo |
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◆ redo()
| void rack::history::State::redo |
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◆ canUndo()
| bool rack::history::State::canUndo |
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◆ canRedo()
| bool rack::history::State::canRedo |
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◆ getUndoName()
| std::string rack::history::State::getUndoName |
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◆ getRedoName()
| std::string rack::history::State::getRedoName |
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◆ setSaved()
| void rack::history::State::setSaved |
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◆ isSaved()
| bool rack::history::State::isSaved |
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◆ internal
| Internal* rack::history::State::internal |
◆ actions
| std::deque<Action*> rack::history::State::actions |
◆ actionIndex
| int rack::history::State::actionIndex |
◆ savedIndex
| int rack::history::State::savedIndex |
Action index of saved patch state.
The documentation for this struct was generated from the following file: