#include <history.hpp>
◆ State()
      
        
          | PRIVATE rack::history::State::State  | 
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           | ) | 
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◆ ~State()
      
        
          | PRIVATE rack::history::State::~State  | 
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           | ) | 
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◆ clear()
      
        
          | PRIVATE void rack::history::State::clear  | 
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           | ) | 
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◆ push()
      
        
          | void rack::history::State::push  | 
          ( | 
          Action * |           action | ) | 
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◆ undo()
      
        
          | void rack::history::State::undo  | 
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           | ) | 
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◆ redo()
      
        
          | void rack::history::State::redo  | 
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           | ) | 
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◆ canUndo()
      
        
          | bool rack::history::State::canUndo  | 
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           | ) | 
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◆ canRedo()
      
        
          | bool rack::history::State::canRedo  | 
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           | ) | 
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◆ getUndoName()
      
        
          | std::string rack::history::State::getUndoName  | 
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           | ) | 
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◆ getRedoName()
      
        
          | std::string rack::history::State::getRedoName  | 
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           | ) | 
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◆ setSaved()
      
        
          | void rack::history::State::setSaved  | 
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           | ) | 
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◆ isSaved()
      
        
          | bool rack::history::State::isSaved  | 
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           | ) | 
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◆ internal
      
        
          | Internal* rack::history::State::internal | 
        
      
 
 
◆ actions
      
        
          | std::deque<Action*> rack::history::State::actions | 
        
      
 
 
◆ actionIndex
      
        
          | int rack::history::State::actionIndex | 
        
      
 
 
◆ savedIndex
      
        
          | int rack::history::State::savedIndex | 
        
      
 
Action index of saved patch state. 
 
 
The documentation for this struct was generated from the following file: