Utilities for NVGcolor
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bool | isEqual (NVGcolor a, NVGcolor b) |
| Returns whether all RGBA color components are equal.
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NVGcolor | clamp (NVGcolor a) |
| Limits RGBA color components between 0 and 1.
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NVGcolor | minus (NVGcolor a, NVGcolor b) |
| Subtracts RGB color components elementwise.
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NVGcolor | plus (NVGcolor a, NVGcolor b) |
| Adds RGB color components elementwise.
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NVGcolor | mult (NVGcolor a, NVGcolor b) |
| Multiplies RGB color components elementwise.
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NVGcolor | mult (NVGcolor a, float x) |
| Multiplies RGB color components by a scalar.
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NVGcolor | lerp (NVGcolor a, NVGcolor b, float t) |
| Interpolates RGBA color components.
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NVGcolor | screen (NVGcolor a, NVGcolor b) |
| Screen blending with alpha compositing.
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NVGcolor | alpha (NVGcolor a, float alpha) |
| Multiplies alpha value by a scalar.
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NVGcolor | fromHexString (std::string s) |
| Converts from hex string of the form "#RRGGBB" or "#RRGGBBAA".
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std::string | toHexString (NVGcolor c) |
| Converts color to hex string of the form "#RRGGBB" if opaque or "#RRGGBBAA" if alpha < 255.
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static const NVGcolor | BLACK_TRANSPARENT = nvgRGBA(0x00, 0x00, 0x00, 0x00) |
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static const NVGcolor | WHITE_TRANSPARENT = nvgRGBA(0xff, 0xff, 0xff, 0x00) |
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static const NVGcolor | BLACK = nvgRGB(0x00, 0x00, 0x00) |
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static const NVGcolor | RED = nvgRGB(0xff, 0x00, 0x00) |
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static const NVGcolor | GREEN = nvgRGB(0x00, 0xff, 0x00) |
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static const NVGcolor | BLUE = nvgRGB(0x00, 0x00, 0xff) |
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static const NVGcolor | CYAN = nvgRGB(0x00, 0xff, 0xff) |
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static const NVGcolor | MAGENTA = nvgRGB(0xff, 0x00, 0xff) |
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static const NVGcolor | YELLOW = nvgRGB(0xff, 0xff, 0x00) |
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static const NVGcolor | WHITE = nvgRGB(0xff, 0xff, 0xff) |
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◆ isEqual()
bool rack::color::isEqual |
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NVGcolor | a, |
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NVGcolor | b ) |
Returns whether all RGBA color components are equal.
◆ clamp()
NVGcolor rack::color::clamp |
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NVGcolor | a | ) |
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Limits RGBA color components between 0 and 1.
◆ minus()
NVGcolor rack::color::minus |
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NVGcolor | a, |
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NVGcolor | b ) |
Subtracts RGB color components elementwise.
Alpha value is copied from a
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◆ plus()
NVGcolor rack::color::plus |
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NVGcolor | a, |
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NVGcolor | b ) |
Adds RGB color components elementwise.
Alpha value is copied from a
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◆ mult() [1/2]
NVGcolor rack::color::mult |
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NVGcolor | a, |
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NVGcolor | b ) |
Multiplies RGB color components elementwise.
Alpha value is copied from a
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◆ mult() [2/2]
NVGcolor rack::color::mult |
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NVGcolor | a, |
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float | x ) |
Multiplies RGB color components by a scalar.
Alpha value is untouched.
◆ lerp()
NVGcolor rack::color::lerp |
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NVGcolor | a, |
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NVGcolor | b, |
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float | t ) |
Interpolates RGBA color components.
◆ screen()
NVGcolor rack::color::screen |
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NVGcolor | a, |
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NVGcolor | b ) |
◆ alpha()
NVGcolor rack::color::alpha |
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NVGcolor | a, |
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float | alpha ) |
Multiplies alpha value by a scalar.
RGB color components are untouched.
◆ fromHexString()
NVGcolor rack::color::fromHexString |
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std::string | s | ) |
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Converts from hex string of the form "#RRGGBB" or "#RRGGBBAA".
Must include "#". Returns WHITE on error.
◆ toHexString()
std::string rack::color::toHexString |
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NVGcolor | c | ) |
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Converts color to hex string of the form "#RRGGBB" if opaque or "#RRGGBBAA" if alpha < 255.
Floating point color components are rounded to nearest 8-bit integer.
◆ BLACK_TRANSPARENT
const NVGcolor rack::color::BLACK_TRANSPARENT = nvgRGBA(0x00, 0x00, 0x00, 0x00) |
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◆ WHITE_TRANSPARENT
const NVGcolor rack::color::WHITE_TRANSPARENT = nvgRGBA(0xff, 0xff, 0xff, 0x00) |
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◆ BLACK
const NVGcolor rack::color::BLACK = nvgRGB(0x00, 0x00, 0x00) |
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◆ RED
const NVGcolor rack::color::RED = nvgRGB(0xff, 0x00, 0x00) |
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◆ GREEN
const NVGcolor rack::color::GREEN = nvgRGB(0x00, 0xff, 0x00) |
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◆ BLUE
const NVGcolor rack::color::BLUE = nvgRGB(0x00, 0x00, 0xff) |
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◆ CYAN
const NVGcolor rack::color::CYAN = nvgRGB(0x00, 0xff, 0xff) |
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◆ MAGENTA
const NVGcolor rack::color::MAGENTA = nvgRGB(0xff, 0x00, 0xff) |
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◆ YELLOW
const NVGcolor rack::color::YELLOW = nvgRGB(0xff, 0xff, 0x00) |
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◆ WHITE
const NVGcolor rack::color::WHITE = nvgRGB(0xff, 0xff, 0xff) |
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