Setting up your development environment

Before building Rack, you must install build dependencies provided by your system’s package manager. Rack’s own dependencies (GLEW, glfw, etc) do not need to be installed on your system, since specific versions are compiled locally during the build process. However, you need proper tools to build Rack and these dependencies.


Install Xcode. Using Homebrew, install the build dependencies.

brew install git wget cmake autoconf automake libtool


Install MSYS2 and launch the MinGW 64-bit shell (not the default MSYS shell).

pacman -S git wget make tar unzip zip mingw-w64-x86_64-gcc mingw-w64-x86_64-cmake autoconf automake mingw-w64-x86_64-libtool


On Ubuntu 16.04:

sudo apt install git curl cmake libx11-dev libglu1-mesa-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev zlib1g-dev libasound2-dev libgtk2.0-dev libjack-jackd2-dev

On Arch Linux:

pacman -S git wget gcc make cmake tar unzip zip curl

Building Rack

If the build fails for you, please report the issue with a detailed error message to help the portability of Rack.

Clone this repository with git clone and cd Rack. Make sure there are no spaces in your absolute path, as this breaks many build systems.

Clone submodules.

git submodule update --init --recursive

Build dependencies locally. You may add -j$(nproc) to your make commands to parallelize builds across all CPU cores.

make dep

Build Rack.


Run Rack.

make run

Building Rack plugins

Be sure to check out and build the version of Rack you wish to build your plugins against.

It is recommended to download plugins to Rack’s plugins/ directory, e.g.

cd plugins
git clone

Clone the git repo’s submodules.

cd Fundamental
git submodule update --init --recursive

Build the plugin.

make dep